My first 3D record is ready for printing.


This is a render of a 3D printable record I made following the instructions on Amanda Ghassaei’s instructables page.

I’ve been converting her Processing code into mel script. Here is what I have so far: (I need help)
The way I am doing it is first by reading the input file in as an array. Then, creating a Nurbs curve and appending control points at certain intervals while spiraling inwards by the groove thickness.

I am going to rewrite this script so it uses the frames-per-second of the scene and the timeline rather that doing it all in memory like this script does. This way I can watch something interesting at least while it does the calculations. As well as probably creating a pretty cool actual 3d sound visualisation as it progressively works all the math out.

Here is the .csv file. I just chopped the front of the file off because the script takes a very long time to run. This is just the last few seconds. Download the infile.

*WARNING This is not a distributable, I have posted this so hopefully someone can help me get this project going and collaborate. I’d like to hear from anyone who knows more about sound frequencies, electronics or maths or whatever. I’m teaching myself here.

Here is a playblast of the script using a higher value for the scale factor of the wave (yval).

You will find it in the script here: float $scalefactor = 0.001;

I’ve been putting together a script to make the plate for the record printing. This is for a 12″ record only. For more info click the link below.

Here is what I have so far. (I’m converting inches into cm here)

These dimensions are from this website outlining the RIAA guidelines.

This is a render of the above model.


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The Rotobike Wheel


I like the name because it sounds like Robocop. My latest renders for my rotobike wheel. It’s basically a radial engine reversed around. Where the pistons are the connecting rods and the connecting rods are now the pistons. They actually look a little like shock absorbers. The cylinders are centered around the axle instead of being placed around the outside. They are actually just hydraulic armatures mounted on hinges which are those things that look similar to a link in a bike chain. The axle can be connected via a belt or chain system or by using a direct gearing ratio. For combustion the advantage of this set up is the cylinders all face into the center of so there is only need for one spark plug and two valves. One for inlet and one for exhaust.  Which would would enter though pipes situated in the hub of the wheel connected via the forks to the body (not shown here). The system could also be run on air, vege-oil, algae-oil, petrochemicals, hydraulic fluid, or with electro-magnets powered using Bedini or Rodin coils or a even perhaps some sort of Searle device adaptations, I don’t care as long as it works haha.. :) Direct Drive It’s sort of like a six-shooter with the cylinders all splayed out in a circle and shooting into the air, where the bullets are actually hydraulic shafts firing from it that never actually leave the barrel and are thus re-cycled (no pun intended) and turn the wheel, vent the exhaust, compress the gasses, ready to fire for the next round. If anyone wants to help create. Let me know.


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The Be-Radical Engine

I’ve been inventing an radial type engine to print out on the 3D printer. Here is what I have to show at this present moment.





Some bits broke off when I was assembling. It’s actually quite hard to get the scale of your model to mesh with the minimum thickness and the stress tolerances that the printer and the substrate can ultimately achieve. It’s all part of the fun learning that this amazing new technology provides. I’ve almost used an entire reel of 700g filament already but I don’t mind. It’s cheaper than nano-technology, and much much more accessible to the consumer. Especially when the costs come down, which is inevitable, I’m sure.

I was going to adapt it for an idea I have, but I also just wanted to see if I could create a functioning scale model of something already existing, first. The thing that amazed me about myself (that one of my ideas actually worked!) is that it all holds together. I made it all tongue-in-groove and clip-in joinery. So no need for glue or anything. The entire model stands on it own. It’s just life size Star Wars Lego for old farts like me. Come to think of it. It actually looks a bit like the Star Wars Galactic Empire logo. You know, sometimes I feel like, to quote Robot Chicken. A Jar Jar Binks that’s together with you forever! All sparkley glowey! Or like I’m that guy, an old Yahoo Serious in a Young Einstein sequel or the Doc trying to save Michael J Fox from those elusive time travelers coming back from the future.

What I did was, I modeled everything in Maya and then exported it as an obj and the opened it in Blender and exported the parts individually as separate stl files, which is the only file-type this printer seems to accept in its software. Thus sometimes world scale became a bit of a issue in the translation between the three programs, until I worked out the exact blend which all programs were happy.


Things I’ve been, or rather not, been printing haha.

The hardest part is getting the scale right so that I can actually print all the parts up on the printer. I can’t print it all at once because the whole thing ends up being too small. I did try it, but to no avail. I ended up pulling most of the actual model off it with the raft and the printed supporting material.  I admit I’m not being very methodical at this, and to be totally honest , I am a bit rough pulling it off the printer perfboard with the spatula. I almost took the top of my index finger off  and I bled all over the nice white plastic. I really recommend you use the supplied gloves!! My bad. I’m a bit all  trial end error while I climb the learning curve, but once I work out the production pipeline everything will be perfect!

I hope this stuff is recyclable!!

The Eclipse Engine.

I call my idea an Eclipse engine, it’s sort of like the marriage of a Radial and a Rotary (or Wankel) engines together. Mainly because of the offset of the two axes of the flywheel and the crankshaft similarities. The outer encasing ring is where the gasses are injected and the exhaust is extracted on the opposite end. Where the valve encasement actually forms an eclipse-like shape. Thus gives it its name.

It also would have the option of Turbo supercharging subject to the local permits.

Here are some 3D renders.


View from the flywheel axis. Watch out for the Eclipse!


View from the crankshaft axis.

Where the crankshaft or handle looking thing is at present, is where the drive shaft, axle, differential or gearbox would be attached, depending on the application. The idea being you could probably stack six of these in a line, in the same space as a regular 6-cylinder and have a total of 36 cylinders.

The Wheel Inside The Wheel

The other idea was to make the entire engine itself the wheel. My engine inside a wheel idea, that’s been floating around in this thing in my skull and need to get out. Which is basically the reason why I’m trying to build this in the first place. To try and invent a four engined, four wheel drive vehicle, where there is an engine  in each wheel. Internal combustion or Electric, it doesn’t matter. Which brings me to the next idea.

The Eclipse Electric

The greener alternative to this engine is the electric version. Rather than using combustion and fuel, using a strong electromagnetic coil on the firing cylinder and have neodymium magnets  of opposite polarity at the top of all the pistons and a mechanical-electrical switching circuit triggered when the piston reaches the top of the compression cycle and makes physical contact with the electrical conduits.

It could also utilise some sort of Bedini coil, Rodin coil or Searle device.

For the fans out there, here is a sneak preview of the next upcoming 3D printing projects:

The Rotobike.

The Elephant House.

More to come…

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Asus Xtion PRO Live using Airkinect-2

AIRKinect Extension is a Native Extension for use with Adobe AIR 3.0.

AIRKinect allows AIR developers to create Microsoft Kinect and Asus Xtion PRO Live applications that enable real time motion capture without the use of markers in the traditional sense of wearing a black suit and having  lots of luminescent reflecting balls stuck to every conceivable oriface Trust me I’ve had it done to me before. It’s a bit revealing if you don’t like your packing all out there for everyone to see, if you know what I mean!

For some reason, in this demo it keeps adding new players. The app was getting slowed down by the screen capture program. It ran much smoother without it on, but it made for some hilarious glitches, sort of like the old Max Headroom days. Anyway in the end, it almost appears like I’m river-dancing with my own 3d avatar. Hope  you enjoy. More tests and results to come… watch this rivavataring space!


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UP! Mini has arrived!

Bootstrap Studio now has a UP! Mini 3d Printer. If you would like a 3D print, please use the contact form to attach the model you would like printed and I’ll give you a cost based on type of plastic and the weight per gram. Most common file types accepted Maya 3D, *.obj or *.stl preferred. If you don’t have 3d software or don’t know how to model in 3d and you have an idea. I can build it for you or we could work on it together if you like. There is always a solution, nothing’s impossible ;)

UP! Mini

UP! Mini 3D printer and some objects I’ve printed

If you would like to see what filaments you have to choose from, please visit the manufacturer’s website here :

Max output size is approximately 120 cm square.

I have white, black and clear. Please let me know the colour you want and I’ll get it or you can BYO. The twisted one is a little gimmicky but still pretty cool :)

There is an ASUS XTION Pro Live 3d scanner, which is basically an XBOX Kinect clone if you would like an object or even your self scanned in as a 3d model.

ASUS Xtion Live! Pro

3d scan using ReconstructMe!

3d scan using Scanect. Rendered in Maya using Mental Ray and GI switched on.


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Subaru Fireball

This is a concept car based on my own 1999 Liberty RX. Silly idea, I know but I’ve always wondered what if I could hot up my car. This is what I would do, if I could ever afford it!


Preliminarily sketch.

In a nutshell, I would increase the front grill in depth. Lower the roof. Put terminator-like cylindrical headlights in and paint speed flames on it. Oh and illegal as they are, for special occasions perhaps, some underbelly glowlamps! Or even better, LAZERS! :D

Apart from the aesthetics, inside the engine would be upgraded to the turbo B4 and the interiors would be converted into a coupe with Sandman-esque sleeping quarters.






Modified side view


The Terminator


Modified quarter view


Modified hood view




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Here is a reel of some of the work I did while at Moon Communications.

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MOJO Identity

Here is a logo and shop lightbox I did for a new coffee shop called Mojo Coffee Roasters. I also designed the opening flyers.


Final logo design

Mojo Coffee Roasters sign post.

Mojo Coffee Roasters sign post.

Mojo Coffee Roasters Sign

Finished product

Mojo Coffee Roasters Flyer

Mojo Coffee Roasters Flyer

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Bootstrap Studio Has Had a Baby!!

Yes it’s true. Stop the press!! No Royal progeny, sorry to disappoint, but Bootstrap Studio has just given birth to a new division dedicated to making documentary visualisations and communication design tuned to scientific demonstrations, invention prototyping and hazard prevention investigation. It is called, the Documentary Design Development Division…  or otherwise known as the 4D department.

Stay tuned! and keep on truckin!





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Pies to Pisis

I needed to script a kaleidoscope for work. This is what I made to demonstrate the concept.


As3 Source : 4k


As3 Source: 4k

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